GAME |
HOUSE RELEASED AT VIP3 |
RELEASED 2001(1 MONTH) |
GENRE PARTY DEMO |
SCREEN SHOTS
|
DETAILS This demo was the first to use the newly discovered split line technique. At best, it was a good example of what the Oric can do (Like 50% of demos try to portray). |
RETROSPECT At worst, it was a good way of showing how sound (Yes it has something like sound) can sound really good one place and really shoddy everywhere else! This was only because of the memory i had to play with. I wanted to play a sample all the way through, but the only way to do it, was to use a looping 2bit sample. I then decided to gradually increase the speed of it as the demo progressed, which only made it sound awful from the start! |
FEATURES First use of Split line Colour freedom Full smooth transitions between sections HIRES Demo 100% Machine code |
CONTROLS SIT AND OBSERVE! |
DOWNLOAD |
TO LOAD IT HIRES: CLOAD"ODELIGHT": CALL#8016 |
HINTS TURN THE VOLUME DOWN! |